Inteliview
로그인회원가입
← 구루 피드
Sequoia Capital·Sequoia Capital Perspectives·RSS·2026.02.11

스타트업의 오프닝·미드게임·엔드게임 — 최고의 창업자는 세 단계를 동시에 산다

The Opening, Midgame and Endgame in Startups

원문 보기 (영문) →
Sequoia Capital
Sequoia Capital
한국어 요약 번역

By David Cahn. 2026년 2월 11일 발행.

Prod 커뮤니티에서는 창업자를 '비저너리'가 아닌 '타임 트래블러'라고 한다. 창업자는 미래를 보는 게 아니다 — 거기로 텔레포트한다.

체스 비유

외부에서 보면 스타트업은 시간 순차적이다 — 시작(인셉션/시드), 중간(PMF/성장), 끝(IPO/스케일업). 그러나 최고의 창업자는 이 세 단계를 동시에 산다.

오프닝 (Opening)

아이디어 가진 몇 명이 "스타트업"으로 변모하는 마법. 실리콘밸리는 이 마법에 탁월하고, Paul Graham이 이 단계의 예언자. 린 스타트업 모델이 가장 반복 가능한 전략. 이 단계 결정이 나중에 바꾸기 어렵기 때문에 지혜가 배당을 만든다.

미드게임 (Midgame)

PMF 도달 후 시작. 많은 스타트업이 이 단계 전에 실패. 고객 needs 깊이 이해 → 솔루션 구축 → 회사 빌드(채용, 관리, 제품 개선) → 작은 것에서 의미 있는 것으로 성장하는 takeoff 모멘텀. 이사회 멤버가 세대 간 지식 전수 역할.

엔드게임 (Endgame)

스타트업의 무한한 미래 — 실제로는 결코 도달하지 않음. 그러나 미래 비전 없이는 현재의 가치가 거의 없다 (cf. 최근 SaaS 종말). Elon Musk가 엔드게임의 예언자 — 늘 가장 어려운 문제에 집중, 야심찬 문제가 뛰어난 사람을 끌어모은다는 걸 안다.

구조적 강·약점

  • Stanford CS 학생들의 핫한 AI 회사 → 오프닝용 엔지니어링. 친구 채용·Sand Hill 자전거 한 번이면 자본 모음.
  • 버티컬 SaaS → 미드게임용. 시작은 어렵지만 PMF 풀면 스케일 경로 명확.
  • 딥테크 → 엔드게임용. 시작 순간부터 "누가 신경 쓰나" 테스트 통과 명확.

최고 창업자들의 공통점

가장 놀라운 건 최고 회사·창업자들이 세 단계를 동시에 플레이하는 것처럼 보인다는 점:

  • 최고 회사에서는 늘 "early days"이고 큰 꿈이 앞에 있음 (오프닝 vibe) — 10년 차 Clay가 그렇다
  • 최고 스타트업은 종종 오프닝 단계에서 미드게임 특성 — 몇 달 내 트랙션·개선 보여줌. RunwayML이 그랬다 (Stable Diffusion 수년 전부터 오픈소스 성장)
  • 최고 회사들은 일찍부터 '필연성(inevitability)'의 느낌을 만든다 — 직원들이 정말 세상을 앞으로 움직이고 있다고 느낌

친구 창업자에게 주는 #1 조언

이 편향들을 인식하고 명시적으로 맞서 싸워라.

English Original

The Opening, Midgame and Endgame in Startups

Why the best founders are “time travelers” who play all three phases simultaneously

In the Prod community, they talk about founders as “time travelers” rather than visionaries. Founders don’t see the future, they teleport there.

I think this is true in more ways than first meets the eye. To extend the analogy of a chess game (which I recently used in an essay on the AI race and which Will Manidis also articulated beautifully in his essay on “Endgame Play”), outside observers see startups as temporally sequential, with a beginning (inception/ seed stage), middle (product-market fit/ growth stage), and end (IPO/ scale-up). However, the best founders actually live in all three of these phases simultaneously.

  • Opening: The opening phase of a startup involves the “magic” of transforming from a few people with an idea into a “startup.” Silicon Valley excels at this magic, and Paul Graham is the prophet of the opening. There are many opening strategies, but the lean startup model has proven itself to be the most repeatable one. The ecosystem around company formation is important because foundational decisions made at this stage are difficult to change later, and so wisdom pays dividends.
  • Midgame: The midgame of a startup begins once product-market fit has been reached. Many startups fail before ever reaching this stage. Product-market fit requires deeply understanding a customer’s need, and building a solution. Once product-market fit has been reached, you need to build a company — figure out how to hire people, manage people, and improve the product. You need to achieve some type of takeoff, forward momentum that will allow the business to grow from something tiny and irrelevant into something meaningful and important. Board members exist to transmit inter-generational knowledge on midgame play. Since the nature of the midgame is always evolving, founders need to filter this through their own prism to arrive at truth.
  • Endgame: The endgame of a startup is the infinite future — it’s never really reached. The endgame is important, because without a vision of the future, the present has very little value — see the recent SaaSpocalypse. Elon Musk is the prophet of the endgame, he has always focused on the hardest problems, knowing that ambitious problems attract excellent people and unleash them to do their best work.

Some startups seem uniquely engineered for the opening, some for the midgame, and some for the endgame. A hot AI company from Stanford students is engineered for the opening game — they will easily be able to recruit friends and a bike ride to Sand Hill road easily yields capital. A vertical SaaS company is engineered for the midgame — getting off the ground is hard and recruiting the early team is challenging, but once you unlock PMF, there’s a clear path for how to scale it up. And a deep tech company is engineered for the endgame, it’s always clear from the moment of inception why that company should pass the “who cares?” test.

Every startup has a different set of challenges depending on what parts of the game are structurally easier and harder. For example, a startup with a weak endgame story will struggle to raise funding without immense traction. A startup with a strong opening story is at risk of hubris, employees thinking the company has reached the promised land, when nothing substantial has been achieved. And the “valley of death” is famous in deep tech, precisely because a strong endgame story is always preceded by a long, fatigued midgame. The #1 piece of advice I give friends who are starting companies is to be aware of these biases, and explicitly combat them. 

What is so incredible about the best companies, and the best founders, is that they appear to be playing the opening, midgame and endgame simultaneously. In the best companies, it is always early days and there is a big dream ahead (the opening vibe), even many years in. This is how Clay feels, even though the company is almost ten years old. Similarly, the best startups often have midgame characteristics at the opening — within a few months, they can show traction and improvement, creating a sense of forward momentum. For example, RunwayML’s incredible open-source growth, years before Stable Diffusion. And finally, the best companies create a feeling of inevitability early, such that employees genuinely feel like they are moving the world forward. For example, Anduril pioneering modern defense tech.

One phrase I’ve often used to describe the best founders is, “No matter what happens, they are going to win.” Alex Wang’s incredible journey at Scale from strength to strength was an early and illustrative example of this concept for me. The journey of Crusoe from crypto miner to AI factory builder is another great story of grit and judgement. What has crystalized for me now is seeing a superstructure that makes this possible — these founders are constantly holding the opening, midgame and endgame in their minds at the same time, and hence they are able to create a flexible, nimble culture that is always reinventing itself, and they are much quicker in adjusting their business strategy when the times are changing.

My advice to founders is therefore this: No matter where you are in your journey, don’t think about your business sequentially. Force yourself to play all three games at once — when planning product decisions, when making hires, when pitching investors. If you are in the midgame, you still need to care about opening style hires that could change the business. If you are in the opening, you need to think about the endgame, because that’s what will inspire others to join you and help turn your vision into reality. And if you are in the endgame, you should still care about midgame momentum and opening creativity — that’s how you will become absolutely massive. As you build your company, each of these narratives should be getting stronger — you can’t just focus on the one that seems immediately in front of you.

The post The Opening, Midgame and Endgame in Startups appeared first on Sequoia Capital.

스타트업의 오프닝·미드게임·엔드게임 — 최고의 창업자는 세 단계를 동시에 산다 — 인텔리뷰 | 인텔리뷰 Inteliview